Buggsy Posted January 30, 2015 Report Share Posted January 30, 2015 Hi Everyone, This is my latest work-in-progress personal project. It is the tabernacle in the wilderness as described in the book of Exodus in the hebrew bible. A view of the Most Holy place is missing because I need to model a cherubim and Rhino (Mac WIP) doesn't do organic modelling. You need t-splines (plug-in) in Rhino to do that so I started learning Blender to sculpt the cherubim on the lid of the Ark of the Covenant. I can't see myself finishing it any time soon as the learning curve for Blender looks quite steep! Rhino has proven quick for me to become productive with but its limitations on the organic side of modelling are its let down, for a Mac platform anyway. Really like the layer organisation and the predictability of it working with EI. The only problem I had was bring models in to scale in EI but resolved that by dialling the scale factor down to 0.01 in the 'Import Options' in EI. Hope you like it so far. Michael 2 Quote Link to comment Share on other sites More sharing options...
Delineator Posted January 30, 2015 Report Share Posted January 30, 2015 Very nice! The Biblical text supplies the dimensions and materials that Jehovah gave Moses in 1512 B.C. Looks like you followed them to make this portable tabernacle come alive. Looking forward to seeing the completed work! 1 Quote Link to comment Share on other sites More sharing options...
Buggsy Posted January 31, 2015 Author Report Share Posted January 31, 2015 Thanks Tim. The other thing I didn't mention was that Rhino worked seamlessly with EI when it came to UV's. This proved to be so important to texturing the curtains and tent, which I had been struggling with, using EI's Simcloth. Rendering times for the external shots are super quick, only needing 1.5 minutes to render. The internal shots are a different story, taking up to 8 minutes due to the reflections and lighting. Michael 2 Quote Link to comment Share on other sites More sharing options...
S. Houtzager Posted July 24, 2015 Report Share Posted July 24, 2015 This is really interesting work Mike. How is it progressing? I have seen some character modeling done straight out of Rhino but not much btw. Were there gold walls in the chamber? Quote Link to comment Share on other sites More sharing options...
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