MarquisDeSang Posted December 14, 2014 Report Share Posted December 14, 2014 Im am trying to import an object with uv coordinates in EIAS 9.1 Demo. I exported with : StrataCX, Vue, Silo, AC3D. To these file format : .obj, .lwo, .fac When I try to activate the UV space in the material editor I get the error message : "The UV space is set as default for this texture, but it will not be used because the UVs are missing or disabled" The uv are in the files because they are loaded correctly between different 3D software. This is my .obj file (you can see the vt are there): mtllib mybox.mtl v 114.000000 182.487000 -70.439270 ... vt 0.677383 0.999839 ... vn 0.000000 1.000000 -0.000000 ... usemtl mymaterial1 f 1/1/1 2/2/4 3/3/7 4/4/10 ... usemtl mymaterial2 f 5/5/14 7/9/19 2/10/5 1/11/3 ... Quote Link to comment Share on other sites More sharing options...
Tomas Egger Posted December 14, 2014 Report Share Posted December 14, 2014 Ola Shaddam! Please, upload your model. The obj. with the .mtl file and textures. Thanks Tom Quote Link to comment Share on other sites More sharing options...
MarquisDeSang Posted December 14, 2014 Author Report Share Posted December 14, 2014 I found the problem: the uv need to be activated in the object/shading properties. I feel a little rusty after not using EI for more than 10 years. Sorry for wasting your time, you can delete this post. Quote Link to comment Share on other sites More sharing options...
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