Juanxer Posted February 12, 2011 Report Share Posted February 12, 2011 Something I'd like to have available in Animator is a camera without the reference widget, as sometimes it really gets in the way. Say, you are navigating via key shortcuts in the camera view window and suddenly, because you have overshoot the reference widget, the camera points backwards. And, simply, sometimes you don't need to play with the reference at all. The typical solution is to "mount" the camera into an Effector, but then you find that an effector's arrow widget is firmly planted in the middle of the camera view window. Could a "Turn camera reference off" checkbox be added to the Camera Info window? Quote Link to comment Share on other sites More sharing options...
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