Chenarch Posted December 12, 2010 Report Posted December 12, 2010 In my previous thread, Tomas was helping me get a deeper understanding of photons. In that smaple rendering I posted, I was trying to texture map gigantic piles of sacks of grain (it's an 18th century grain market). Any ideas for texture mapping gigantic piles of sacks of grain? I made radial rough shapes then T-subbed them into rough piles, then mapped w grainy textures, grunge and a tiling pattern with an alpha channel... Maybe I need photo graphs of giant piles of corn and whatnot... Any ideas? Thanks!!! Richard Quote
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