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Posted

Hi All,

This was the one item of the EIAS 8 Wish List that I was really bummed was not in the winning category last year. I run into Texture/Material scaling issues all the time. Unfortunately not all my scenes are the same scale and when you have 10 maps and a shader or two in a number of different texture categories re-scaling is a very time consuming pain. Please include this in EIAS 9.

Bill Dempsey

Posted

Hey Ian,

I'd hope that a truly necessary function like this will be voted in this time. Without it Materials loose so much of their potential. Specially for folks like me that use a new scale for almost every project.

Bill

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