How do you make the texture mapping to default to "model" space and not "UV" space. I would like to import a texture and it snap to the largest face and size itself to that. Instead it is wrapping around the model as you can see in the image.
https://www.dropbox.com/s/duk2jalgmm018zh/textmap.png?dl=0
I unchecked use UV in the import settings in the preferences.