Paul P
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Posts posted by Paul P
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Ola Tomas and all EIAS users. Hope all is well with you in these crazy, mixed up times.
For us Mac users, Apple has some big changes in store - dropping OpenGL for Metal, Mac OS Big Sur, and of course, the Apple Silicon processors which will be used in all Macs in the future.
I'm just wondering how EIAS is placed to handle these changes ?
Thanks.
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13 hours ago, Tomas Egger said:
Ola Paul!
Its his wish, sure, Im personal wish is a poly modeler built-in too :)
Thanks
TomOla Tomas !
Are you including a modeler with v10 ? That would be huge !
At any rate, your work on EIAS over the last decade has been fantastic. It must be devilishly difficult doing a 3D program in the current climate.
All the best with v10. Let's hope you really smash it out of the park.
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On 2/7/2020 at 9:50 PM, Jeff Knapp said:
That has historically been one of EAIS' best features—3D matte "paintings." Just look back to the film "Gladiator" where EI was used to recreate the Coliseum or the particle effects for the nuclear bomb effect in "Terminator 2." Both were early, groundbreaking uses of CG in film. The there was also the "Rebel Unit" at ILM, led by John Knoll, that used EIAS as their main 3D package for the "Star Wars Episodes IV-VI - Special Editions" and for the USS Enterprise model for a couple of the Star Trek movies.
..........................................3) Modeller needs to be able to, at a minimum, let me build both polygonal and Sub-D models and be able to import and export to the common file types in use today.
...........................I'm not sure when you last used EIAS, but for various reasons it no longer has a modeller, and hasn't for some years. Every once in a while there will be a bit of discussion about reviving it, but nothing as yet.
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7 hours ago, Eias3D Grasshopper said:
I am thinking very hard about getting EIAS3D for realistic character animation, but the final plunge would be quality and speed so I am trying to learn more about the software. I got the book from Amazon Professional 3D With Electric Image Universe by Lance Evans, and was really surprised to see mention of a software called Headgames by Graphlink Studios which apparently does realistic quality automated lipsync. I had never heard of it. Is it too good to be true ?
Could anyone comment please ? Did it work on a dongle, and the biggest question of all - how do I get it ? Thanks everyone.
It seems as though Lance Evans himself is the creator of Headgames. Graphlink Studios is his company.
I dare say the whole process may either be more trouble than it's worth, and may just be a waste of time. It's old software, so even if Lance did sell / give you a copy, the chances of this working with modern Mac OS and modern EIAS would IMO be very slim. I don't know if Headgames used a dongle.
If you want, you can try contacting Lance through Linkedin, but I think you should be looking at more modern alternatives, as suggested above by Tomas.
https://www.linkedin.com/in/graphlinkmedia/
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14 hours ago, Tomas Egger said:
Ola Paul!
The system we use is one of the best, we didnt check yet the software license works, since we have tons of most important tasks to do :) btw: LW license is one of the easiest to find hacked on the internet.
Thanks
Tom
Ola Tomas. Maybe you can find some middle ground between the current and LW. Maybe like formz ?
Anyway, this is low priority for you now, so all good.
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I like the way Lightwave currently handles software licensing. It's a bit old school, which is more trusting and forgiving. I also think the EIAS licence should allow installation on 2 computers from 1 owner, a desktop and a laptop. Installation only on 1 computer seems a little mean IMO. Of course, with the dongle there was no choice, but if there is a chance that the dongle may be removed, it is a good time to look at other licensing options.
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On 12/5/2018 at 12:01 PM, ShaddamIV said:
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I know what you have done with version 10 (I have not seen everything yet) and I know all the effort you have put into it. It is worth the wait and I believe that EIAS will take back it's crown as the fastest 3D animation and rendering software on the market soon. Please, also sell/rent/subscription EIAS 10 by small monthly payments to attract new users that don't have the money to buy the full app at once.
And get rid of the dongle.
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The latest Cheetah 3D (Mac only program) also has a simplify function, which reduces polygon count. This may also work.
Good luck.
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6 hours ago, joseph56 said:
Any teasers for the next release?
I see Lightwave has finally released something new.
It looks like Daz may be making a 64 bit version of Hexagon and it will be completely free.
To me, Daz seems like a company where software packages go to die.
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Hi Tomas.
Sorry for my rant.
I am on Mac, and taking into account my age, and all the different software packages i use (or formerly used), I have about 20 dongles, a mix of ADB and USB. The best thing about this collection is that you can boast to your friends about how much "expensive, niche" software you own. LOL.
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I can't say how much effort is required to make EIAS dongle free, but from an end user perspective, it's outdated and a PITA. No system is perfect, but if the dongle breaks or gets lost, that's at least 1 week waiting for a replacement, most likely more, especially when you are on the other side of the world. That's at least 1 week without being able to use the software. If you have a server activation system, and the server goes down, then maybe you wait a day for it to be sorted.
formz and Lightwave have made the move to dongle free, and EIAS should follow suit. I don't buy the idea that there will suddenly be an explosion of illegal versions of EIAS.
The 3D world is very different now from EIAS started.
My 2 cents.
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Oh la la Diego. SImply beautful work.
Amazing.
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Ola Tomas,
I'm just wondering if you could answer my questions from post #13 ?
Thanks
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Ola Tomas,
thanks for all your help with this problem.
1. Have you considered getting rid of the dongles altogether and using some other system of protection ?
2. Can you please tell me what is involved in getting a replacement dongle ? The 6.5/8 dongle is also giving me trouble with Animator 8. I can use my other Universe 5 dongle for EI Modeler.
Thanks
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Tomas EDIT :
sorry I midread your post.
I have just installed the commercial version of 9.1, plugged in dongle and launched Animator 9.1, and it does detect the dongle and does ask for a code for 9.1. Very strange.
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Ola Tomas,
thanks for this.
My Mac Pro 3.1 tower is Mac Intel. All the testing etc. in this thread has been done on this machine.
I have installed Animator 9.1, and also used the "9.1" dongle installer file. When i plug in the dongle, and launch Animator 9.1, it just launches as a demo version. I'm not sure where you are going with this. Just to be clear, I don't have the commercial version of 9.1. I am only up to version 8.
Thanks
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Ola Tomas,
thanks for that.
I already tried this, but it doesn't help. I have also tried uninstalling, reinstalling, deleting preferences, moving things out of resources folders etc. Nothing works with the 6.5/8 dongle. As soon as I plug in the Unverse 5 dongle, it works straight away.
I would be happy to send you the dongle to test for yourself. I am not an expert in computers, but i am convinced the dongle is faulty.
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Hey Paul!
Take a look inside the "resources" folder from EI modeler and move dongle key file to your desktop.
Plug the EIAS 6.5 / 8 dongle and try to run the EI modeler.
Thanks
Tom
Ola Tomas,
thanks for that.
I already tried this, but it doesn't help. I have also tried uninstalling, reinstalling, deleting preferences, moving things out of resources folders etc. Nothing works with the 6.5/8 dongle. As soon as I plug in the Unverse 5 dongle, it works straight away.
I would be happy to send you the dongle to test for yourself. I am not an expert in computers, but i am convinced the dongle is faulty.
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Hi Bernd,
thanks for that.
I don't think that is it. The more I think about it, the more I think the dongle is faulty. If the dongle is functioning correctly, both dongles will launch Modeler, and will just ask for the correct code at startup. One of my dongles does this, the other doesn't laucnh Modeler at all. The dongle that is troublesome is also giving me troubles with Animator and Camera 8 (randon camera errors etc). A project will work one day, but not the next etc.
I have had two USB dongles go bad in the past. One for Lightwave, and one for BOA, a French CAD software.
I would be very much in favour of abandoning the dongle for some other system. Lightwave and formZ have got rid of the dongles in their recent versions. So how about it Tomas ? And by the way, how do I go about getting a replacement dongle ?
Thanks
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Hi everyone.
I am running a Mac Pro 3.1 with OS X Snow Leopard, with all current updates.
I have two EIAS dongles :
- one I originally received with EI 6.5, which I now use with EI 8. It is a purple USB dongle.
- the other is for Universe 5, a completely separate licence and dongle, also purple USB.
I can launch my copy of Modeler 5 with the Universe 5 dongle no problem, but not with the 6.5/8 dongle. I have tried different computers (Mac Pro, iMac G4), different operating systems (Tiger, Snow Leopard), but it does not make any difference. With the 6.5/8 dongle, it tries to launch Modeler, the icon bounces in the dock for about 30 or 40 seconds, the hard drive makes weird noises, and then it just stops. The Modeler icon is shown in the dock, but it is a trick, It hasn't launched at all. From time to time it asks me to reset the ADB bus.
With the Universe 5 dongle, it launches right away.
Any help would be appreciated.
Thanks
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Ola Tomas,
sorry about all this trouble, especially at this time of year.
I tried reinstallng the dongle drivers. I also used Cheetah 3D to make a new model, a very simple model with a flat plane, a cube, a sphere and a step object. No textures, no shaders, nothing except the objects. I used Transporter to import into EIAS 8, and I can render about three or four times, and then I get another MCIO error.
Also, I have an old licence of EIU 5. This has a purple DUO USB dongle as well. When I plug this in, and try to launch Modeler, straight away it launches and works fine. This is the same copy of Modeler that refuses to launch when my EIAS 8 dongle is plugged in.
You say the dongle appears to be fine, but I have my doubts.
Thanks
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Ola Tomas,
thanks again for your reply.
On my Mac Pro, the dongle has been plugged into the two USB ports on the front, into the keyboard, and also into a powered USB hub. As I mentioned before, I have also tried installing version 8 onto my laptop, a MacBook Pro, but the problems keep happening. The green light on the dongle is always on.
I have just tried EIAS 9.1 demo, and it seems fine. All three projects are rendering fine.
Do you have a company policy for replacing faulty dongles ? I can send my dongle back to you to test if you like.
Thanks
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Ola Tomas,
thanks for that.
I did as you suggested, but it doesn't help. I am wondering if it is the dongle that is going south.
I am trying to render three different projects. The Sponza file as mentioned earlier, the Fast Soft Shadows project from the EIAS website, and an old project called Church (I think this came from the EI Technology group website). The problems seem to be random an unpredictable. One time Project A will render, but not the others. Then project A will not render, but the other will. I get various Camera error messages : some are the MCIO, some are the BFIO, and some are the GPRR type.
Also I tried to launch Modeler 5 this morming, and I got the error messages as attached. I don't use an ADB dongle, I have a purple DUO USB dongle.
I have tried installing EIAS 8 on a different machine (a 2008 MacBook Pro running Snow Leopard) using the same projects, but I get the same issues.
I realise this is the holiday season, and I apologise for posting at this time. I am pursuiung EIAS for my own learning at the moment, so this work is not for commercial puposes or mission critical etc.
Thanks
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Ola Paul!
As I read before, you are running on OSX 10.6.8, correct?
My guess here, the problem in your machine is due a special character in the path name: your HD name? Some sub-folder? EIAS renamed folder?
You can't have any special character in the path name until it reach the EIAS apps, Camera and Animator.
If your HD have simple name, move the EIAS folder and try to run it.
Thanks
Tom
Ola Tomas,
thanks for your reply.
Yes I am on 10.6.8.
My volume was called NEW Paul Snow Leopard. I changed this to New Paul Snow Leopard (thinking that capitals may be a problem). I chnaged the name of the Sponza folder (just called Sponza before) to Sponza Folder. I have removed the underscore _ from the names of all the textures. Now I can't launch Animator at all. I get the following messages.
I have no idea what is going on. I have used EIAS 8 before. I have formz7, LW 9.6, Cheetah 3D all installed and working fine.
Apple - Big Sur, Metal and Silicon
in General Development and Updates
Posted
Ola Tomas ! Good news !
Thanks for the prompt reply.