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mondoman

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Posts posted by mondoman

  1. Got a vague question here: I just installed 9.1, am enjoying the improvements, but I can't launch Camera, neither the main Camera or the slave Cameras.

    When I try to render, network render or even snapshot I get an error that says:

     

    "The application was unable to start correctly (0xc000007b). Click ok to close the application."

     

    Any help would be appreciated.

     

     

  2. This is a very little thing, but I've noticed that when I import an OBJ file (or any other model file), Animator writes a Fact file to the same folder (makes sense). But if I import that original OBJ file from that folder into a new project at some other time, Animator will overwrite that Fact file - if I've changed my import setting this throws off the original project. I know I can export the model or move it to prevent this, but if it just wrote a differently named Fact to that folder that would help (leaving both intact). As I said - a very small issue, but potentially frustrating.

  3. Is there any way to render motion vectors for blurring (I want to use Reelsmart motion blur's vector tool) in AE? I can render an RPF velocity pass, but I can't (as far as I know) extract this in AE.

    As far as I can tell Reelsmart doesn't recognize the velocity channel in the RPF directly. I'm thinking I need a visual representation of the motion vectors rather than a data channel... Maybe?

     

    Any help would be appreciated.

  4. I had a render using 4 slaves on a 12 core windows 7 machine. It was a minute long scene with lots of reflections GI rays etc. so it was a long render.

    I was rendering to a TGA sequence. I left it going overnight and it seemed to be going well, but this morning I found that windows had done an automatic software update and rebooted in the wee hours of the morning... That crashed rama and the 4 slaves.

    I reopened rama this morning, and the job is in there but shows 0% complete and only 3 slaves active (I had originally started the job with 3 slaves but added one during the render to speed it up - which worked fine).

    I'm hesitant to hit go again in case rama restarts the job and overwrites any temp files.

    I can't find image sequences anywhere, but there are a number of files in each slave folder that appear to have been written right before the forced restart.

     

    Sorry for the detailed explanation - is there anyway to resume the rama job, stitch what it did finish, or salvage some of the rendered frames??

     

    Thanks for any help.

     

    Doug

  5. Thanks Tom, I'm looking over that stuff now.

     

    yhloon - thanks for the info, that's what I'm trying to output, only all I'm using is the screen of a moving 3D smartphone. I need the UV coords rendered to composite the screen in AE.

    I tried the Normals Shader through a camera projection map yesterday but couldn't get it to work. Will try again now.

     

    Thanks-

     

    Doug

  6. Is there a way to render a normals / UV coordinates pass using anything other than the rpf method?

    When I extract the UV coordinates pass from the rpf in After Effects I am limited to 8 bit color (that's a limitation of AE's 3D channel extractor filter).

    Ideally I'd like to render a normals or UV coords pass in a format that doesn't need extracting, that I can use in AE in 16 bit or float.

    I see there's a Normals shader, but can't find any documentation on that or how to use it.

    Any advice would be appreciated!

    Doug

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