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Kunnae Kim

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  1. Nice to meet you, barnabythebear I finished VR video work several times through EIAS. I've been helped by Diego. I was trying to post a comment on Norihito San's comments below. I could not write because of busy work. (Sorry Norihito San ~ :-) As you can see, my English is bad. But if you have any questions, I will write to you. It is things that have suffered and learned. However, I am willing to EIAS Member !! Please call me "Kim". Everyone here calls me that. lol
  2. Hi! Mr. Nori Currently, EIAS is the main tool that I use to build 3DCG for VR. Today, I am a little busy, so I write only briefly.(T.,T) If you want to know more, please make time to make Tutorial. The main method I use is as follows 1. Output from EI's rendering format to Environtment 2. Batch Converting from EI Viewer to Vertical Cross 3. Use Adobe AE's SKYBOX Plugin. Vertical cross to 2: 1 Equirectangular(lat-long) (There are many ways to convert 360 images, Skybox is just one of them.) There are many 3D software that can render lat-long (equirectangular) directly. As noted above, it seems a little uncomfortable at EI. Nevertheless, EI's fast Render time provides the best results for me in practice. If EI Upgrade provides lat-long projection render I do not doubt that EI will become an important tool in the VR production environment. Please, Tomas !! (*´▽`*) If you have not done a VR video yet or if you do not understand it I will take the time to post the examples through the production process. Please reply if you like. I also want to share tips from other experts. :-) Kunnae Kim (The only Korean user..lol)
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