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hive

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  1. Hi Guys, Been a long long long time since I have been anywhere near here. Tomas has urged me to come back and take a look around. EI was my tool of choice for over 7 years. Unfortunately it fell by the wayside where maya took to the lead. However, I never ever ever had render problems with EI. Since leaving it has been a minefield of dropped frames, out of memory errors and general nonsense that makes life...well dull. We have been using renderman for the past 4 years and whilst it is no doubt a solid render platform it is plagued with ridiculous licensing strategies, poor ambient occlusion and a veritable circus of hoops that one must jump through to get results. Mental Ray has really seen some nice improvement with Maya 2010 but lets face it, none of these are as robust as Camera. Where is camera at these days? does it do true micropoly displacement? ambient occlusion? Forgive my ignorance on these matters. It seems to me that solid integration with Maya and other software will see camera as a viable alternative to a sea of horrible rendering solutions. Regards Matt Drummond
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