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Texture mapped words coming out backwards... help


Chenarch
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Sorry for the urgency, gang, but I'm on deadline.

 

I am trying to map some text on the inside of a cylindrical room.

 

The text only goes 288 degrees around the cylinder.  Negative Z is on.

 

When I try to set this up, my text appears correct on the outside of the cylinder (drum) shaped room

and appears backwards on the inside.

 

I know there must be a quick setting I'm missing...  I would like to have the text only appear on the inside

of the cylinder shaped room and not be backwards...

 

Thank you!  Richard 

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