<?xml version="1.0"?>
<rss version="2.0"><channel><title>EIAS Plug-ins and Shaders Latest Topics</title><link>https://forums.eias3d.com/forum/13-eias-plug-ins-and-shaders/</link><description>EIAS Plug-ins and Shaders Latest Topics</description><language>en</language><item><title>Konkeptoine 64 bits updates</title><link>https://forums.eias3d.com/topic/5665-konkeptoine-64-bits-updates/</link><description><![CDATA[
<p><strong>Available Konkeptoine updates for EIAS v9</strong></p><p>
</p><p>
<strong>- Encage 32/64 bits</strong> - <a href="" http: rel="external nofollow">Download</a></p><p>
</p><p>
<strong>- MForge 32/64 bits</strong> - <a href="mailto:tom@eias3d.com?subject=MForge%2064%20bits&amp;body=Hello%0A%0APlease%20place%20your%20name%20and%20dongle%20number%0A%0AMForge%20User%20Name%3A%0ADongle%3A%0A%0AThanks%0AEIAS3D%20team">Mail us</a></p><p>
</p><p>
More updates coming soon</p><p>
</p><p>
Note: for model plug-ins just download new .plm file(s) and use them with your .rsc. For shaders please mail us your name and dongle, we will send you new authorized files</p><p>
</p><p>
Thanks</p><p>
EIAS3D team</p>
]]></description><guid isPermaLink="false">5665</guid><pubDate>Thu, 15 Nov 2012 10:41:21 +0000</pubDate></item><item><title>EIAS 10 and Plug-ins</title><link>https://forums.eias3d.com/topic/6737-eias-10-and-plug-ins/</link><description><![CDATA[
<p>
	Ola Tomas,
</p>

<p>
	Will v10 bring any change to the use of existing 9.1 plug-ins? Incompatibilities with 64 bits plug-ins or total disparition of others parties codes...
</p>

<p>
	Maher
</p>
]]></description><guid isPermaLink="false">6737</guid><pubDate>Wed, 11 Dec 2019 23:30:38 +0000</pubDate></item><item><title>Particles generator?</title><link>https://forums.eias3d.com/topic/6733-particles-generator/</link><description><![CDATA[
<p>
	Is there any trick or plug-ins still working in last iteration of EIAS that allow to confine particles emission in a controlled shape dimensions. The native particles plug-ins only allow a square or cubic shape.
</p>

<p>
	Thanks.
</p>

<p>
	Maher
</p>
]]></description><guid isPermaLink="false">6733</guid><pubDate>Mon, 04 Nov 2019 17:36:47 +0000</pubDate></item><item><title>Northern Lights plugins still available? Their website is empty.</title><link>https://forums.eias3d.com/topic/6616-northern-lights-plugins-still-available-their-website-is-empty/</link><description><![CDATA[
<p>
	<span style="background-color:rgb(255,255,255);"><font color="#666666" face="Myriad Pro, Helvetica, Arial, sans-serif">While browsing plugins on the eias3d website, the link to </font></span><span style="color:rgb(102,102,102);font-family:'Myriad Pro', Helvetica, Arial, sans-serif;font-size:14px;background-color:rgb(255,255,255);">Northern Lights brings me to an empty website.</span>
</p>

<p>
	<span style="color:rgb(102,102,102);font-family:'Myriad Pro', Helvetica, Arial, sans-serif;font-size:14px;background-color:rgb(255,255,255);">Is this temporary?</span>
</p>

<p>
	<span style="color:rgb(102,102,102);font-family:'Myriad Pro', Helvetica, Arial, sans-serif;font-size:14px;background-color:rgb(255,255,255);">Is Psunami available and alive?</span>
</p>
]]></description><guid isPermaLink="false">6616</guid><pubDate>Sun, 18 Dec 2016 23:31:38 +0000</pubDate></item><item><title>Upgrade request</title><link>https://forums.eias3d.com/topic/6693-upgrade-request/</link><description><![CDATA[
<p>
	Hi,
</p>

<p>
	I am trying to send an upgrade request for NX shader but the captcha doesn't work anymore and is preventing me from sending anything.
</p>

<p>
	I might have better luck here.
</p>

<p>
	Jean-Luc
</p>
]]></description><guid isPermaLink="false">6693</guid><pubDate>Sun, 20 May 2018 17:34:39 +0000</pubDate></item><item><title>Gear plugin?</title><link>https://forums.eias3d.com/topic/6669-gear-plugin/</link><description><![CDATA[
<p>
	As the title suggests: does anyone know if the gear plugin is still working and if so, which version of EI is needed?
</p>

<p>
	Due to rendering with my main machine i can't test it right now but have to tell customer if i can do the job....
</p>

<p>
	Thanks
</p>

<p>
	 
</p>

<p>
	Alex
</p>
]]></description><guid isPermaLink="false">6669</guid><pubDate>Mon, 21 Aug 2017 12:38:36 +0000</pubDate></item><item><title>EIAS image Format</title><link>https://forums.eias3d.com/topic/6610-eias-image-format/</link><description><![CDATA[
<p>
	Hi, 
</p>

<p>
	any chance to get the Electric image format plugin in a 64bit version for Mac, so it can run in Affinity Photo?
</p>

<p>
	I'm trying to replace all Adobe Software by alternatives :)
</p>

<p>
	 
</p>

<p>
	Best regards
</p>

<p>
	 
</p>

<p>
	Frank
</p>
]]></description><guid isPermaLink="false">6610</guid><pubDate>Tue, 13 Dec 2016 14:29:35 +0000</pubDate></item><item><title>EIAS Plugin/Shader update status</title><link>https://forums.eias3d.com/topic/5785-eias-pluginshader-update-status/</link><description><![CDATA[
<p>Hello, I read a post earlier where someone had asked if there was a list of what plugins and shaders have been updated. I thought that would be great as well. So I made one. </p>
<p> </p>
<p><a href="" rel="external nofollow">Online EIAS Plugin and Shader status</a></p>
<p><br>
I am still updating this list and I can only test the ones that I own to see if they work in EI9 (As you can see there are quite a few overall..)</p>
<p> </p>
<p>I don't mind keeping this updated.  It would be tremendously helpful if people could send me an update on the plugins/shaders that you have and know that work (or know which don't work) in EI9. Or in the unlikely event of someone finding an error in my list..  :shy:  -Derryl</p>
]]></description><guid isPermaLink="false">5785</guid><pubDate>Sun, 31 Mar 2013 04:30:19 +0000</pubDate></item><item><title>VEHICLE</title><link>https://forums.eias3d.com/topic/6546-vehicle/</link><description><![CDATA[<p>
	There is some tutorial abaut "vehicle plug in"???????
</p>]]></description><guid isPermaLink="false">6546</guid><pubDate>Sun, 29 May 2016 16:37:56 +0000</pubDate></item><item><title>Plugin purchase</title><link>https://forums.eias3d.com/topic/6508-plugin-purchase/</link><description><![CDATA[
<p>
	Hi there Tomas and friends, I bought mrs bebel using the eias3d shop and am not sure how to download the plugin - no email follow-ups. Please advise as I need for a job ASAP.
</p>

<p>
	Many thanks
</p>

<p>
	Rory
</p>
]]></description><guid isPermaLink="false">6508</guid><pubDate>Wed, 27 Jan 2016 11:07:42 +0000</pubDate></item><item><title>Tailor Tool in EIAS 9</title><link>https://forums.eias3d.com/topic/6309-tailor-tool-in-eias-9/</link><description><![CDATA[
<p>Any word on getting Tailor Tool updated to work in EAIS 9?</p>
<p> </p>
<p>thanks,</p>
<p>brian</p>
<p> </p>
<p> </p>
]]></description><guid isPermaLink="false">6309</guid><pubDate>Fri, 27 Feb 2015 15:58:20 +0000</pubDate></item><item><title>AG shaders presets package?</title><link>https://forums.eias3d.com/topic/6415-ag-shaders-presets-package/</link><description><![CDATA[
<p>Hi,</p>
<p> </p>
<p>does anyone remember these AG presets package that were for sale at some site a long time ago? Star Shine gallery I believe the name was. Does anyone have contact info or know if they're still available?  Anyone who bought them care to share what they were like?</p>
<p> </p>
<p>Thanks very much in advance.</p>
]]></description><guid isPermaLink="false">6415</guid><pubDate>Tue, 14 Jul 2015 17:38:08 +0000</pubDate></item><item><title>HELP! the Apple Store accidentally wiped my hard drive and my EI tools</title><link>https://forums.eias3d.com/topic/6406-help-the-apple-store-accidentally-wiped-my-hard-drive-and-my-ei-tools/</link><description><![CDATA[
<p>I am posting this for group help... so I can be specific with Tomas as to which Plug Ins and Shaders I need to </p>
<p>get replacements for.   I was shocked that I did not have a CURRENT backup of my EI folder...  and will never let that</p>
<p>happen again.  My other apps all had cloud and hard drive backups and records.</p>
<p> </p>
<p>I have records of what I have paid for throughout the years, but what I'm having trouble gettingâ€¦ is thisâ€¦ - of the 3rd party tools I own.... WHICH ONES have made it successfully to version 9.1 (64 bit)  and by default, the ones discontinued or obsolete.   Like many of you, I spent thousands of dollars on these tools and simply want to re load all the ones available to 9.1.    -  </p>
<p> </p>
<p>I want to be clear.... I am not unhappy with EI or Tomas...  they are extremely busy and helping me deal with this takes time.... but I can at least make It easier if anyone has a list of what has been converted.   I have the Northern Lights tools... thats it.   None of the Konkeptoine plugs or Paralumino tools I purchased.    ( 90% of what they offered, I purchased )         I'm pretty sure all the Paralumino stuff was updatedâ€¦ I think Mrs Bebel was and many more.  Also the NX shading system etc etc etc.    Is there a list anywhere??</p>
<p> </p>
<p>THANK YOU for any help.  I need to get up and running ASAP.</p>
<p> </p>
<p>Scott     </p>
]]></description><guid isPermaLink="false">6406</guid><pubDate>Wed, 24 Jun 2015 19:32:34 +0000</pubDate></item><item><title>Kmyst</title><link>https://forums.eias3d.com/topic/6387-kmyst/</link><description><![CDATA[
<p>Hi All</p>
<p> </p>
<p>Does Kmyst work with version EI 9.1?</p>
<p> </p>
<p>Thanks</p>
]]></description><guid isPermaLink="false">6387</guid><pubDate>Wed, 10 Jun 2015 06:56:31 +0000</pubDate></item><item><title>Mondo Clouds Shader</title><link>https://forums.eias3d.com/topic/6384-mondo-clouds-shader/</link><description><![CDATA[
<p>Finally getting some decent results with mondo cloud shader.  I dusted off some old tutorials that gave me a start.  These are not quite real but getting closer.  Could get artistic with it.</p>
<p> </p>
<p><img src="http://www.intuitionusa.com/1/clouds.jpg" alt="clouds.jpg"></p>
]]></description><guid isPermaLink="false">6384</guid><pubDate>Fri, 05 Jun 2015 14:45:37 +0000</pubDate></item><item><title>BlobMaker 3</title><link>https://forums.eias3d.com/topic/6155-blobmaker-3/</link><description><![CDATA[
<p>I can't seem to get the Inflate setting in Blobmaker to work...</p>
<p> </p>
<p>It is supposed to inherit the UV coordinates of the child group - The child group is a simple model imported from Modo and UV's are working. I can apply UV's to model and it looks correct. But, when setting the UV's to "inflate" in the plugin, it looks the same as "whole" I think I have done this before.</p>
<p> </p>
<p>Any secrets to get this to work?</p>
<p> </p>
<p> </p>
<p>thanks,</p>
<p>brian</p>
<p> </p>
<p> </p>
]]></description><guid isPermaLink="false">6155</guid><pubDate>Fri, 01 Aug 2014 15:20:21 +0000</pubDate></item><item><title>Contortionist</title><link>https://forums.eias3d.com/topic/6151-contortionist/</link><description><![CDATA[
<p>I love using Contortionist and use it a lot - the 64 bit version works much better with bigger models. But, I usually use an effector path to deform the geometry which as far as I know makes it impossible to animate the curve path over time.</p>
<p> </p>
<p>Does anyone have a method to animate the curve? The plug-in will use an imported path and I have tired to use morph targets to edit the curve of the path but it never seems to look quite right...</p>
<p> </p>
<p>Really wish there was a tool in EIAS to draw a bezier curve that could be animated over time to use as a deformation path.<br>
 </p>
<p>I guess as long as I am wishing, this should really be part of the deformation system.               </p>
<p> </p>
<p>brian</p>
]]></description><guid isPermaLink="false">6151</guid><pubDate>Wed, 30 Jul 2014 17:12:27 +0000</pubDate></item><item><title>Best plug-in for grass</title><link>https://forums.eias3d.com/topic/5935-best-plug-in-for-grass/</link><description><![CDATA[
<p>What is the best plug-in to create 3D grass for architectural scenes in EI? How do they work and does anyone have any high quality example or their use?</p>
<p> </p>
<p>Some advice would be greatly appreciated.</p>
<p> </p>
<p>Michael</p>
]]></description><guid isPermaLink="false">5935</guid><pubDate>Sat, 30 Nov 2013 01:26:37 +0000</pubDate></item><item><title>Wiremaker + Swage</title><link>https://forums.eias3d.com/topic/6119-wiremaker-swage/</link><description><![CDATA[
<p>Hi all,</p>
<p> </p>
<p>Has anyone been able to use wiremaker with swage?, I've found that once I link the two plugins and turn on the internal profile in swage then it crashes EI every time, I also tried linking runline to wiremaker and then to swage but the same thing happens, any ideas?</p>
<p> </p>
<p>Thanks.</p>
]]></description><guid isPermaLink="false">6119</guid><pubDate>Mon, 30 Jun 2014 12:27:40 +0000</pubDate></item><item><title>Assimilator issue</title><link>https://forums.eias3d.com/topic/6107-assimilator-issue/</link><description><![CDATA[
<p>When trying to use the Assimilator plugin (64bit) with EI 9.1/Mac OS 10.9.3, I am unable to edit the text in the General Settings/Clipping Volume Group. I can select it but can't type anything into it to reassign the Bounding Volume Group. </p>
<p> </p>
<p>I have tried it in new projects and rebooted, etc. It has been checked and works fine in 10.8.1. Could this be an issue with how EI works with 10.9.3/Mavericks? Thanks. -Derryl</p>
<p> </p>
<p><a href="" rel="external nofollow">Dialog</a></p>
]]></description><guid isPermaLink="false">6107</guid><pubDate>Sat, 21 Jun 2014 16:33:06 +0000</pubDate></item><item><title>Mondo Cloud Files</title><link>https://forums.eias3d.com/topic/6105-mondo-cloud-files/</link><description><![CDATA[
<p>Hey EIers,</p>
<p> </p>
<p>Does anyone have any files that uses the Mondo Cloud Shader from Northern lights.  There used to be some test files around with different cloud settings but I am unable to find them.  Remember the tire rolling down the hill on fire.  Classic EI.  I just bought the shader after upteen years and would like to see how it is used.</p>
<p> </p>
<p> :)</p>
<p> </p>
<p> </p>
]]></description><guid isPermaLink="false">6105</guid><pubDate>Wed, 18 Jun 2014 21:33:12 +0000</pubDate></item><item><title>Fractal Reactive Shader</title><link>https://forums.eias3d.com/topic/6089-fractal-reactive-shader/</link><description><![CDATA[
<p>Hi,</p>
<p> </p>
<p>The Reactive Fractal Shader is in my EIAS v8 Shaders folder but it isn't in the shader folders for versions 9.0 or 9.1.  Can I simply copy the one from my v8 shader folder, and copy its ".rsc" file, and put them both into my v9.1 shader folder?  They were written in 2007.</p>
<p> </p>
<p>Thanks,</p>
<p> </p>
<p>Joe</p>
]]></description><guid isPermaLink="false">6089</guid><pubDate>Fri, 06 Jun 2014 13:31:32 +0000</pubDate></item><item><title>Northern Lights plugin development status update</title><link>https://forums.eias3d.com/topic/5752-northern-lights-plugin-development-status-update/</link><description><![CDATA[
<p>Howdy folks,</p>
<p>Just wanted to give everyone a status update.  I've been busy updating the collection for 64-bit Camera compatibility.  This process is taking quite a bit longer than expected but I am making progress.  There is a lot of work to do but I hope to have things done in the next couple of weeks.  One downside to this process is that older projects including ones you may make in EI 9 using the 32-bit-only versions of the plugins won't work.  It's never a good idea to change software versions in the middle of a project so keep your old stuff around for a while.  Stay tuned...</p>
<p> </p>
<p>Blair M. Burtan</p>
<p>Northern Lights Productions</p>
<p>www.northernlights3d.com</p>
]]></description><guid isPermaLink="false">5752</guid><pubDate>Thu, 07 Mar 2013 21:52:44 +0000</pubDate></item><item><title>PowerParticle Pro tuts</title><link>https://forums.eias3d.com/topic/5812-powerparticle-pro-tuts/</link><description><![CDATA[
<p>Hi all,</p>
<p> </p>
<p>did someone out there save the PPP tutorials from the dust of the internet?</p>
<p> </p>
<p>Unfortunately i lost them somehow and cant remember where i saved</p>
<p>them for reference.</p>
<p> </p>
<p>I am on the latest version that was available when Mike closed his shop.</p>
<p> </p>
<p>When someone can sent me a link where to dl them, i would be very happy!</p>
<p> </p>
<p>Thanks all</p>
<p> </p>
<p>Alex</p>
]]></description><guid isPermaLink="false">5812</guid><pubDate>Mon, 29 Apr 2013 13:26:06 +0000</pubDate></item><item><title>Flock This question</title><link>https://forums.eias3d.com/topic/5870-flock-this-question/</link><description><![CDATA[
<p>Hi there</p>
<p> </p>
<p>Can anyone who has the 'Flock This' plugin tell me if I would be able to create travelling cars on a road?  With a main feature to be able to switch from heavy traffic to little traffic.</p>
<p> </p>
<p>They would basically only need to stay in lane and at a certain distance from each other.  Also it would be nice if they could slow down at intersections if there is traffic in the way.  This might be too much to ask but if anyone has any ideas, that would be a massive help.</p>
<p> </p>
<p>Thanks</p>
<p> </p>
<p>Al</p>
]]></description><guid isPermaLink="false">5870</guid><pubDate>Tue, 30 Jul 2013 21:27:12 +0000</pubDate></item></channel></rss>
